Astro’s Playroom Review

An utter delight from start to finish, Astro’s Playroom hasn’t just introduced me to my shiny new PlayStation 5. It has reminded me how much joy PlayStation has given me over the years.

It’s full of fun, free, and a thorough celebration of the PlayStation brand. Plays bloody well too.

Writing this off as ‘just’ a tech demo for the new DualSense controller would be doing it a disservice. How these new triggers and haptic feedback can change the feel of the game could be a gamechanger. I’d often pass the DualSense to my wife in a burst of “you need to feel this!”. The game is a platformer, which is pretty standard, but the controller and it’s tech is some real next-gen shit.

As my brother likes to say, there are some real deep cuts in Astro’s Playroom, with frequent joyful references. Astro’s Playroom manages to be both a history lesson and an amazing marketing tool. Not only did I learn a few things, but I felt more drawn in and connected to a series of consoles than I ever felt I could.

In addition to the controller Astro has also introduced me to the PS5’s Activity Cards (a very handy way of jumping around). Not many games bring out the collector in me, but Astro did that and made it easier. Whenever I was a bit stuck, or more honestly lazy, there were the cards with a hint. Very useful, and something I hope all games use going forward.

If you have a PS5, you need to play this game. Astro’s Playroom is the perfect way to get on board with this new generation. Team ASOBI! should be commended for what they’ve pulled off here. Give them the keys to something big Sony!

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