An utter delight from start to finish, Astro’s Playroom hasn’t just introduced me to my shiny new PlayStation 5. It has reminded me how much joy this series of consoles has provided me with over the years.
A solid platformer, full of fun, that also happens to be completely free!
Writing this off as ‘just’ a tech demo for the new DualSense controller would be doing it a disservice. How these new triggers and haptic feedback can change the feel of the game could be a gamechanger. On more than one occasion I had to pass the DualSense to my wife so she could try it too, in a burst of ‘you need to feel this!’ Pardon my crudeness, but this feels like some real next gen shit. Be mindful though; as someone with history of RSI, the added resistance could be a problem. I’m thankful for the option to disable it should it become an issue.
As my brother likes to say, there are some real deep cuts in Astro’s Playroom, with references both frequent and joyfully reminiscent. Astro’s Playroom manages to be both a history lesson and an amazing marketing tool. Not only did I learn a few things, but I felt more drawn in and connected to a series of consoles than I ever felt I could.
In addition to the controller Astro has also introduced me to the PS5’s Activity Cards (a very handy way of jumping around). Most importantly, not many games bring out the collector in me, but not only did Astro do that but the PS5 actively made it easier through helping me find things. Whenever I was a it stuck, or more honestly lazy, there were the cards with a hint. Very useful, and something I hope all games use going forward.
If you have a PS5, you need to play this game. I dare you not to get swept up in its catchy music and nostalgia. I thought I’d play it for twenty minutes, only to quickly move onto one of the ‘full’ games I’ve picked up. Instead, Astro’s Playroom is the perfect way to get on board with this new generation. Team ASOBI! should be commended for what they’ve pulled off here, give them the keys to something big Sony!
|Time Spent||5 hours overall|
3 hours on the story
|Pros||+ Nostaglic and celebratory|
+ Interactive marketing
+ Strong tech demo for the DualSense
+ So damn charming
|Cons||– I’ve got nothing|
|Overall||A revelation, and far more than a pack-in. Does all it needs to show off the PS5, but is also a strong platformer with charm to spare.|