Mission: Impossible – Fallout Review

Mission: Impossible - Fallout

The Mission: Impossible franchise has found itself in some odd spots, from landing either side of the James Bond/Jason Bourne reinvention of spy films, to itself swerving wildly between different tones. Not only has the series kept coming, but it’s been very consistent in it’s delivery. It’s very odd that at this point, especially after Ghost Protocol and Rogue Nation, this series isn’t receiving the massive hype that something like a MCU or new Fast and Furious film receives.

Anyone who isn’t a paid up fan after of the series after this is wrong quite frankly. Fallout is one of the best action/adventure films of recent times. Cruise may be an oddball, but he continues to defy both age and death as he once again tops what came before. He learnt to fly a helicopter just for this movie! How will he top this? Fly a rocket into space!?

Then there’s returning writer/director McQuarrie, who seems more assured this time around. They’ve elevated the series to new heights, managing to balance Ethan Hunt’s masochistic tendencies with humour and heart, whilst tying previously disparate previous entries together. This is the spy film Spectre wishes it was.

Coming back to the heart, I think I’ve figured out how it’s approached. Cruise effectively leaves a lot of the emotion to his supporting cast, whilst he gets on with throwing himself around. It’s an effective tactic, especially when it allows Ferguson, Pegg, and especially Rhames to be so good.

In many ways – the hyper-realism, and one set piece in particular – it reminds me of The Dark Knight. Now that’s not bad at all.

Mission: Impossible – Fallout is possibly a Limp Bizkit song away from being the perfect example of this series. Well worth Superman’s face looking odd.I

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