Earthworm Jim is a mental game and it doesn’t care what you think of it.
Even now I’m always amused by it. Bungie chords of snot, various anthropomorphic creatures, cows launched into space and rocket races through space. I didn’t understand it when I was younger, but the hell inspired level not only has a cat as the boss, but elevator music and lawyers as enemies! In some ways adult SDCC appreciates the game even more.
The water level is fucking brutal. Every little crack in the glass is a step closer to your doom. I don’t think the MegaDrive pad is too helpful in this respect, but the level is clearly designed to be a pain. In fact that might be my only real problem with the game, the level design is so bent on not conforming that it can be tricky to figure out where you’re going.
But then I hear Jim shout “PLASMA!” and I forget all about that.
You can find my other Super Duper games here or on the top menu under Video Games!